![]() ![]() The group go to the transformer fields to cut the power to the area. The objects flying past suddenly change direction and the group get blasted out. They journey to the heart of the vacuum and mess around with the circuit boards. They have a conversation and decide to change the settings of the vacuum to “blow” from the inside. He meets a group of other people who have also been trapped inside the vacuum. The main character is now trapped inside the dark tube with random objects like chairs and pots passing by him. The vacuum grows to ten times its original size and triples in power, resembling a giant version of the suck gun from Ratchet & Clank. In your animation, a malfunction occurs at the electricity company and they overload all the transformers, giving the country a 500% power increase. You’re using the vacuum cleaner (or neglecting to help your mother while she uses it), and your mind strays to Pivot land. How funny it is depends on your ability to animate. Not only is it a happy ending, but also a lot of people will find it funny, hopefully. The two books that were previously fighting each other team up to destroy the Harry Potter book. This idea is obviously too ridiculous to be taken seriously, so make it humorous with a guest appearance from a Harry Potter book. Your creative side will show when you animate fighting moves unique to books, like “paper cut” and “French-only instructions”. The two books should have legs and arms to show that they are indeed fighting. Now you pit a popular magazine against a maths book in a fight. Everyone likes comics, or magazines or something like that. No one likes schoolbooks, which is again something everyone can relate to. Books are related to students and studying, which is something people of all ages can relate to. You look at a book, and wonder how it could be animated. Here are three more similar examples of how ideas come from simple objects: This proves that great ideas can be pulled out of anything as simple as an empty glass. Instead of being seen as an alcoholic, he is now seen as a highly skilled mercenary as the viewer watches him undertake stealth/infiltration missions. Now the main character is seen in a new light. The viewer is entertained by the sudden change of events, and their curiosity about the main character grows, making them want to watch more. ![]() However, the man takes this request in his stride. He is being pressed by an officer-like character to undertake a mission. The first type of building that comes to mind is “military facility”. The alcoholic wakes up in a strange room. The stranger spikes the man’s drink with some mysterious substance. Place a stranger in your animation, next to an intoxicated man at a bar counter. Alcoholics are depressing characters, which is something you want to change. You see an empty glass next to your pc. This comes from taking one thing, and using your imagination to visualise things happening around it, like so: It’s possible to find ideas in the simplest of things. Whenever people ask me how I find ideas, I usually say “look out your window”. Some people find that watching movies and cut-scenes from video games and imitating them in pivot gives them great ideas. Inspiration for an idea can be found anywhere. ![]() Chases, games of giant Tetris, space invasions, humour sketches and war animations are some of the ideas you could consider. As an intermediate, you have to stop the fights and try something else. As a beginner, you’ll probably have developed an inclination to animate fights all the time. Right now, you have to start generating ideas. Smooth animations with perfect physics and such are ok, but boring as hell. :P Now that you have all the basics down and your animations are more or less pleasing to the eye, you can really focus on how entertaining your animation is. Basic idea generation & implementing simple storylines I can’t promise as much detail as the beginner’s hall though.ġa. There may be some things in the beginner area of this guide that you’re not too hot on, so make sure you check those out. Intermediates will find this section most helpful. Improving Movements (Speed Variance, Easing) and Effects (Basic Beams, Explosions, Debris Physics, Ground Shatter, Light Sources) Basic Idea Generation & Implementing Simple Storylinesġc. ![]()
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